Showing posts with label Japan. Show all posts
Showing posts with label Japan. Show all posts

Thursday, July 11, 2013

Vision of the future smartphone? Another projector-based form factor.

I've been seeing similar projector-based form factors for a number of years from other university research labs and company visionary slides. These are playful concepts which might complement devices at some point. But I'm just not seeing the light myself with these visions.

From Reuters: "Researchers at the University of Tokyo are developing indoor projection technology that incorporates a sense of touch for interactive devices of the future. The system emits ultrasonic waves to generate pressure a user can feel and could one day render keyboards, smartphones, and even pens obsolete. Ben Gruber has more."



Thursday, May 09, 2013

Big proactive in Japan. Personal agents keep you on your toes. DoCoMo video.

KEY MOBILE TRENDS: big proactive, personal agents, proactive, ODLs, lifelogging, wearables, voice input.
EVENT HORIZON: two years.

Proactive is where it's at. Stay one step ahead.

Tuesday, March 19, 2013

Smartphone cameras can take your pulse

STORY >>


KEY MOBILE TREND: healthcare

Front-facing cameras moonlight as healthcare monitors. It seems like everybody has a few jobs these days.

While there are existing apps for smartphones that use the device's camera to read a person's pulse on a fingertip, this is the first I've heard of such passive reading of blood flow in the face.



Read more: http://technology.inquirer.net/23943/japans-fujitsu-says-smartphones-can-take-your-pulse#ixzz2NvGGYNFO
Follow us: @inquirerdotnet on Twitter | inquirerdotnet on Facebook




( Photo via Inquirer.net )

Thursday, March 07, 2013

More just think about it. Neurowear's "mico" headphone relies on the user's mood to automatically select music.

via NEUROGADGET >>

KEY TRENDS: brain-computer interface (BCI), wearable computing, sensors, natural-user interfaces

Tokyo-based Neurowear, the company that gave the world the brain-controlled cat ears accessory "Necomimi" and the BCI tail called "Shippo," has introduced another thought-inspired accessory, "mico."

Mico, which stands for "Music Inspiration from your Subconsciousness," relies on the user's spirits to select music. EEG sensors on the headset pick up signals from the wearer and send it to an iOS app that uses an algorithm to select songs that fit the mood.

As EEG sensors fall in price, expect to see more BCI implementations. So far, most accessories like these have been playful, but at some point expect vendors to switch tunes to something more serious.

Neurowear: “Mico frees the user from having to select songs and artists and allows users to encounter new music just by wearing the device. The device detects brainwaves through the sensor on your forehead. Our app then automatically plays music that fits your mood.”

Neurowear's mico crosses thinkput with music.


Thursday, December 13, 2012

Crowd-sourced crowd support with Sony's Vamos Viewing app. Shake things up a bit.

http://vamosviewing.sony.co.jp/

I wonder if the inventor of the accelerometer envisioned this: an app used to create virtual crowds for supporting sports teams.

As part of its World Cup Japan 2012 sponsorship, Sony has released an app called Vamos Viewing which allows viewers anywhere to shake their Sony smartphones to show their team support. The shaking data is collected in real time and visualized with other fans. It's like creating a virtual crowd. Throw in some location data and you have some nice sensor fusion collusion going.

This is rather sweet in some ways if shaken in moderation. I'd like to see more like it.

The world is becoming a crowded place.


Wednesday, November 07, 2012

A look into the future of screens from Japan.

I always say that future mobile device trends are easy to spot: just follow the components.

Here's a look at screens to come. From Japan:



Friday, June 08, 2012

More thinkput. Brain wave meters for real-time thinkput.

via NEUROGADGET >>

Think about the possibilities with such new user interfaces. How could games interact with users when they aren't concentrating? How would navigation applications react when the user is sleepy?

Here's an inspiring video of what could be in store a decade or so down the line. Perhaps "a cellphone that could text what you're thinking."


http://www.youtube.com/watch?v=9ueS5BbfnqM