STORY | GARMIN PR
Showing posts with label heads-up display. Show all posts
Showing posts with label heads-up display. Show all posts
Tuesday, July 09, 2013
Garmin HUD Navigation
Nice idea. It would be great to see this as a common accessory for smartphone drivers:
STORY | GARMIN PR
STORY | GARMIN PR
Labels:
auto,
displays,
Garmin,
heads-up display,
HUD,
navigation,
safety,
usability
Monday, April 08, 2013
Smart glasses. 3 of 4 search giants could be in. Good vision or blind hype?
Is this the start of the post-smartphone era? The future of search?
Related story: RUMOR: MICROSOFT ALSO RELEASING SMART GLASSES >>
KEY MOBILE TRENDS: smart glasses, post-smartphone era, wearables, AR, proactivity, lifelogging.
EVENT HORIZON: Four years.
Smart glasses: there's lots of noise now, but exactly where is the market opportunity? The search is on.
Companies are throwing their chips on the table. There's Google, Baidu, Vuzix, Motorola Solutions, and Sony. I have also heard talk of advanced heads-up display accessories coming from adjacent industry players, so expect a headset computing flood during the next four years. In fact, now Microsoft is rumored to be developing a product in this category as well. Clearly there are those who see market potential.
It's interesting to note that the world's largest search service providers —Baidu, Google, and possibly Microsoft— are entering the un-market for such devices. Despite the fact that prospects are entirely speculative, the greater risk for these players is being absent early and then very late to market: search of the future could be very contextual and augmented right in front of your eyes.
The great unknown is not the technology or pricing, but rather it is consumer acceptance of the the product category. While interest in Google Glass appears sincere among developers and the "innovator" consumer class, mainstream adoption could face a long line of hurdles.
The concept is not entirely untested. Head-mounted displays or near-to-eye displays have been around for more than a decade. I've tried several of these headsets at industry trade shows over the years and have found the experience rather bizarre, like watching a move through a child's View-Master. But studies have shown that users of NEDs did enjoy the experience and were positively surprised by the display quality. But if you are wondering why you don't see many people wearing NEDs on your morning train, check out the picture at the bottom of this post.
Yes, there is the social stigma of looking like a Star Trek character, but in addition to the fashion police, consumers will have other concerns. For example, the police police, the potential adverse health effects, and privacy worries.
But for smartphone vendors, the worry could be that the post-smartphone era is in sight. Devices like Glass could combine the latest in miniaturized computing with the freshest business-model thinking. We could begin to see local search and other contextual services become an integral part of devices. So, smartphone vendors, don't look away: the day might come when it's time to get in your customer's face.
Related story: RUMOR: MICROSOFT ALSO RELEASING SMART GLASSES >>
KEY MOBILE TRENDS: smart glasses, post-smartphone era, wearables, AR, proactivity, lifelogging.
EVENT HORIZON: Four years.
Smart glasses: there's lots of noise now, but exactly where is the market opportunity? The search is on.
Companies are throwing their chips on the table. There's Google, Baidu, Vuzix, Motorola Solutions, and Sony. I have also heard talk of advanced heads-up display accessories coming from adjacent industry players, so expect a headset computing flood during the next four years. In fact, now Microsoft is rumored to be developing a product in this category as well. Clearly there are those who see market potential.
It's interesting to note that the world's largest search service providers —Baidu, Google, and possibly Microsoft— are entering the un-market for such devices. Despite the fact that prospects are entirely speculative, the greater risk for these players is being absent early and then very late to market: search of the future could be very contextual and augmented right in front of your eyes.
The great unknown is not the technology or pricing, but rather it is consumer acceptance of the the product category. While interest in Google Glass appears sincere among developers and the "innovator" consumer class, mainstream adoption could face a long line of hurdles.
The concept is not entirely untested. Head-mounted displays or near-to-eye displays have been around for more than a decade. I've tried several of these headsets at industry trade shows over the years and have found the experience rather bizarre, like watching a move through a child's View-Master. But studies have shown that users of NEDs did enjoy the experience and were positively surprised by the display quality. But if you are wondering why you don't see many people wearing NEDs on your morning train, check out the picture at the bottom of this post.
Yes, there is the social stigma of looking like a Star Trek character, but in addition to the fashion police, consumers will have other concerns. For example, the police police, the potential adverse health effects, and privacy worries.
But for smartphone vendors, the worry could be that the post-smartphone era is in sight. Devices like Glass could combine the latest in miniaturized computing with the freshest business-model thinking. We could begin to see local search and other contextual services become an integral part of devices. So, smartphone vendors, don't look away: the day might come when it's time to get in your customer's face.
CNET's Top-Five Reasons for Google Glass:
A NED nerd. How many of these have you seen around? Sony's head-mounted display:

Labels:
accessories,
augmented reality,
displays,
glasses,
heads-up display,
headset computing,
HUD,
lifelogging,
location-based service,
natural user interface,
near-to-eye,
post-smartphone era,
wearable computing
Wednesday, October 24, 2012
MOTO SOLUTIOS HC1. Just a heads up: computing form factors are expanding.
SLASHGEAR STORY >>
Over time, technology developments for the military and high-end enterprise bleed into markets below and eventually affect the markets for mainstream consumer devices.
Check out this Borg-like, wearable computing device from Motorola Solutions (not the Google-owned Motorola unit). The intention is to keep field workers well connected to back-office support. It relies on voice input for its UI, leaving the hands completely free for getting them dirty.
Near-to-eye display devices are nothing new: I've seen various gadgets from mainstream CE vendors such as Sony more than a decade ago at trade shows. But now the pieces are coming together. As Google has demo'd with their Project Glass, the components and software is out their for fresh approaches.
Slashgear reports that pricing for the HC1 is in the “$4,000-$5,000” range. In the world of truck rolls and field work, this could be a very reasonable investment.
A heads up: computing form factors have the potential to evolve in amazing ways:
Over time, technology developments for the military and high-end enterprise bleed into markets below and eventually affect the markets for mainstream consumer devices.
Check out this Borg-like, wearable computing device from Motorola Solutions (not the Google-owned Motorola unit). The intention is to keep field workers well connected to back-office support. It relies on voice input for its UI, leaving the hands completely free for getting them dirty.
Near-to-eye display devices are nothing new: I've seen various gadgets from mainstream CE vendors such as Sony more than a decade ago at trade shows. But now the pieces are coming together. As Google has demo'd with their Project Glass, the components and software is out their for fresh approaches.
Slashgear reports that pricing for the HC1 is in the “$4,000-$5,000” range. In the world of truck rolls and field work, this could be a very reasonable investment.
A heads up: computing form factors have the potential to evolve in amazing ways:
Labels:
enterprise,
glasses,
heads-up display,
headset computing,
internet appliances,
internet of things,
Motorola Solutions,
near-to-eye,
voice UI,
wearable computing
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