Interesting proof-of-concept demo from Fujitsu.
Showing posts with label gestures. Show all posts
Showing posts with label gestures. Show all posts
Tuesday, April 16, 2013
Real-world objects and digital info work hand in hand.
via Diginfonews.
Interesting proof-of-concept demo from Fujitsu.
Interesting proof-of-concept demo from Fujitsu.
Labels:
displays,
Fujitsu,
gestures,
input,
natural user interface,
projectors,
screens,
touch
Thursday, March 07, 2013
MYO. A gesture input accessory that could arm a new generation of mobile users.
COMPANY WEBSITE >>
KEY TRENDS: wearable computing, gesture input, natural-user interfaces, non-touch input
Is the future of touch non-touch?
Thanks to Wendy S. for pointing this one out. In a world of boring, flat, look-alike devices, here is some wow,
Wearable computing has become a white-hot trend over the past few months. And with devices like Leap Motion Controller and Kinect around, gesture-based input looks like a great complement or even replacement for touch.
So, here is the MYO from a startup called Thalmic Labs. MYO combines two hot trends in one making it hot squared.
Below is a promo video for MYO. This does look smooth. The screen of the future could be the space in front of you. It even appears that the military is interested in using the device to arm their field soldiers.
KEY TRENDS: wearable computing, gesture input, natural-user interfaces, non-touch input
Is the future of touch non-touch?
Thanks to Wendy S. for pointing this one out. In a world of boring, flat, look-alike devices, here is some wow,
Wearable computing has become a white-hot trend over the past few months. And with devices like Leap Motion Controller and Kinect around, gesture-based input looks like a great complement or even replacement for touch.
So, here is the MYO from a startup called Thalmic Labs. MYO combines two hot trends in one making it hot squared.
Below is a promo video for MYO. This does look smooth. The screen of the future could be the space in front of you. It even appears that the military is interested in using the device to arm their field soldiers.
Labels:
3D input,
accessories,
gestures,
input,
natural user interface,
non-touch input,
Thalmic Labs,
wearable computing
Tuesday, March 05, 2013
Breaking news: Samsung's Galaxy S IV might really be an eye phone!
Yes, even more just look at it this way! EYE-PUT.
NEW YORK TIMES STORY >>
TRENDS TO NOTE: eye-put, natural-user interfaces, biometrics, non-touch input
Samsung has been doing some great re-purposing of smartphone sensors. For example, Samsung's "SmartStay" feature uses the phone's front-facing camera to determine is a user is actually looking at the screen or not to maximize the use of battery juice.
And now, according to The New York Times, it looks like Samsung will be taking this further with "Eye Scroll:" when the user looks down at the end of a webpage, it will automatically scroll down to more info. It's a small convenience, but it's easy enough to envision a few use cases where this non-touch input could really be practical. And it shows that Samsung is taking marginal steps forward as it grows its lead in the handset market. All innovations great and small count for Samsung.
I've written about a number of "eye-put" developments over the past year. (Please see the eye-put signals on my blog here.) Is this something to look forward to? It could be, so other smartphone players had better see to it.
Related: Tobii's Gaze technology brings a new look to Windows 8:
NEW YORK TIMES STORY >>
TRENDS TO NOTE: eye-put, natural-user interfaces, biometrics, non-touch input
Samsung has been doing some great re-purposing of smartphone sensors. For example, Samsung's "SmartStay" feature uses the phone's front-facing camera to determine is a user is actually looking at the screen or not to maximize the use of battery juice.
And now, according to The New York Times, it looks like Samsung will be taking this further with "Eye Scroll:" when the user looks down at the end of a webpage, it will automatically scroll down to more info. It's a small convenience, but it's easy enough to envision a few use cases where this non-touch input could really be practical. And it shows that Samsung is taking marginal steps forward as it grows its lead in the handset market. All innovations great and small count for Samsung.
I've written about a number of "eye-put" developments over the past year. (Please see the eye-put signals on my blog here.) Is this something to look forward to? It could be, so other smartphone players had better see to it.
Related: Tobii's Gaze technology brings a new look to Windows 8:
Labels:
biometrics,
eye-put,
eyeput,
gestures,
input,
natural user interface,
non-touch input,
Samsung
Tuesday, January 08, 2013
Touching non-touch video. PrimeSense Capri 3D sensor.
I have a vision that someday we will all live in a world in which visionary videos like the one below aren't quite so goofy. But until that day comes, here's one for the senses:
Labels:
3D input,
gestures,
natural user interface,
PrimeSense,
sensors
Tuesday, December 18, 2012
Follow the components: PrimeSense's Capri 1.25. The technology behind Microsoft's Kinect is going mobile.
PC WORLD STORY >>
COMPANY PRESS RELEASE >>
Smartphone vendors, you had better move it!
What's after touch? Non-touch of course. Gesture and voice and other forms of natural user interfaces are coming our way to complement ubiquitous touch.
Here's some interesting news from Israeli-based PrimeSense, the company that makes the 3D sensing technology behind Microsoft's Kinect, the one exciting device on the otherwise boring CE market. PrimeSense announced that it is introducing similar 3D input technology to market in a "revolutionary small form factor and low cost." This could mean Kinect-like interactions and gaming built into in smartphones, tablets, laptops, and other small places.
From experience, I know that it takes a few years between the introduction of new component technologies like this and their real-world implementation. But the journey to change is starting soon.
With technologies like (and also from companies such as Leap), are we heading towards a hands-off experience?
Coming soon to a phone near you?

Kinect the dots: PrimeSense's technology goes out on a limb:

COMPANY PRESS RELEASE >>
Smartphone vendors, you had better move it!
What's after touch? Non-touch of course. Gesture and voice and other forms of natural user interfaces are coming our way to complement ubiquitous touch.
Here's some interesting news from Israeli-based PrimeSense, the company that makes the 3D sensing technology behind Microsoft's Kinect, the one exciting device on the otherwise boring CE market. PrimeSense announced that it is introducing similar 3D input technology to market in a "revolutionary small form factor and low cost." This could mean Kinect-like interactions and gaming built into in smartphones, tablets, laptops, and other small places.
From experience, I know that it takes a few years between the introduction of new component technologies like this and their real-world implementation. But the journey to change is starting soon.
With technologies like (and also from companies such as Leap), are we heading towards a hands-off experience?
Coming soon to a phone near you?

Kinect the dots: PrimeSense's technology goes out on a limb:

Labels:
3D input,
components,
follow the components,
games,
gestures,
input,
Kinect,
Microsoft,
non-touch input,
PrimeSense,
smartphones
Friday, November 16, 2012
Wave hello to a new UI parameter: electrical fields feel 3D gesture input.
TECHNOLOGY REVIEW STORY >>
MICROCHIP PRESS RELEASE >>
Some pedant scientists are quick to remind us that there really is no such thing as touch as we know it. The sense we call touch is actually an illusion. A misunderstanding. A method for the mind to simplify a more complex process of electron avoidance. We can hover and transfer electro impulses, but we never really reach out and touch someone. The universe is actually a very repulsive place.
As far as smartphone user interfaces go, we've been stuck in 2007 for five years now. The monoblock touch form factor now accounts for approximately 90% of all smartphones. The world is flat as a pancake it seems, full of dark dark black, rectangular screens.
When will the next UI shift happen? Follow the components.
Here's an interesting story in MIT's Technology Review about a new technique for devices to sense 3D gesture-based input for devices. Rather then using cameras or accelerometers, Microchip Technology has introduced a way to used electrical fields to sense 3D movment. Microchip calls this enabler "GestIC Technology," and could lead to some interesting user interactions in devices a few years down the road. Picture an accurate gesture-based UI in a car, or perhaps under the car. In the kitchen, or in the garden.
A touch replacement? Probably not. But it's clear that handsets are becoming more sensitive. And thanks to the magic of sensor fusion, data from the growing number of device sensors can be made to work together in wonderful ways.
Perhaps we won't be waving goodbye to touch, but rather hello to another step towards the UI of the future.
3D input cubed. Concept video from Microchip:

MICROCHIP PRESS RELEASE >>
Some pedant scientists are quick to remind us that there really is no such thing as touch as we know it. The sense we call touch is actually an illusion. A misunderstanding. A method for the mind to simplify a more complex process of electron avoidance. We can hover and transfer electro impulses, but we never really reach out and touch someone. The universe is actually a very repulsive place.
As far as smartphone user interfaces go, we've been stuck in 2007 for five years now. The monoblock touch form factor now accounts for approximately 90% of all smartphones. The world is flat as a pancake it seems, full of dark dark black, rectangular screens.
When will the next UI shift happen? Follow the components.
Here's an interesting story in MIT's Technology Review about a new technique for devices to sense 3D gesture-based input for devices. Rather then using cameras or accelerometers, Microchip Technology has introduced a way to used electrical fields to sense 3D movment. Microchip calls this enabler "GestIC Technology," and could lead to some interesting user interactions in devices a few years down the road. Picture an accurate gesture-based UI in a car, or perhaps under the car. In the kitchen, or in the garden.
A touch replacement? Probably not. But it's clear that handsets are becoming more sensitive. And thanks to the magic of sensor fusion, data from the growing number of device sensors can be made to work together in wonderful ways.
Perhaps we won't be waving goodbye to touch, but rather hello to another step towards the UI of the future.
3D input cubed. Concept video from Microchip:

Labels:
3D input,
chipsets,
components,
displays,
follow the components,
gestures,
input,
Microchip,
natural user interface,
non-touch input,
screens,
sensor fusion,
sensors,
touch
Thursday, November 01, 2012
The next best thing to being there? BEAMING there? Is this the future of telecoms? Maybe some day.
BEAMING PROJECT WEBSITE >>
NEWS SOURCE >>
Beaming. This ambitious European Commision-funded project is looking to add a physical dimension to telepresence services by choosing from a smorgasbord of trendy technology topics including neuro-interfaces, avatars, haptics, 3D scanning & input, and robotics.
This advanced telepresence project could lead to a leap in what remote workers and educators could achieve, and in the long run trickle down to consumer services.
Contemporary professional videoconferencing systems like those from Tandberg have come a long, long way in usability and enjoyability. Here's a vision of what's to come:
NEWS SOURCE >>
Beaming. This ambitious European Commision-funded project is looking to add a physical dimension to telepresence services by choosing from a smorgasbord of trendy technology topics including neuro-interfaces, avatars, haptics, 3D scanning & input, and robotics.
This advanced telepresence project could lead to a leap in what remote workers and educators could achieve, and in the long run trickle down to consumer services.
Contemporary professional videoconferencing systems like those from Tandberg have come a long, long way in usability and enjoyability. Here's a vision of what's to come:
Labels:
avatars,
beaming,
brain-computer interface,
Europe,
gestures,
haptics,
input,
interfaces,
natural user interface,
teleconference,
telepresence,
virtual reality
Tuesday, October 09, 2012
Digital input! Thumbs up to Microsoft for this.
STORY >>
Microsoft deserves a hand for this: gesture input taken to the next level. Each finger has its very own meaning. Every gesture its own action.
Is this the Kinect of things to come? Fingput?
(And this is introduced just as handset vendors are introducing touchscreen smartphone that work with gloves on.)
Microsoft deserves a hand for this: gesture input taken to the next level. Each finger has its very own meaning. Every gesture its own action.
Is this the Kinect of things to come? Fingput?
(And this is introduced just as handset vendors are introducing touchscreen smartphone that work with gloves on.)
Labels:
gestures,
input,
interfaces,
Kinect,
Microsoft,
natural user interface,
non-touch input,
watches,
wearable computing
Friday, May 25, 2012
Is it soon time to wave bye to touch? This computer accessory from Leap Motion gives 3D gestures meaning.
Leap Motion SITE >>
Oh man, touch is like so five minutes ago. Is gesturing the wave of the future of input? Is it time to have a Leap of faith for a new UI?
Leap is an iPod-sized PC accessory from a San Francisco-based startup called Leap Motion. The company is looking to old, reliable replace input methods such as the mouse, keyboard, and touchscreen with basically nothing at all. Leap senses hand movements in three dimensions, so waving in the air now has meaning.
Of course, this is nothing ground breaking per se: Microsoft's Kinect, now available for the PC, has the same ambitions. But Leap Motion is claiming that it is up to 200 times more accurate devices such as the Kinect. The company claims Leap can distinguish individual fingers and track movements to a 1/100th of a millimeter.
I say it's time to move forward to new amazing new UIs. Touch is for the old folks now. Set us free.
Implications: Device vendors looking for some wow, and you know who you are, look at the possibilities of bringing Leap-like capabilities to tablets and smartphones. For gaming companies and other app vendors, think how Leap bring a new dimension to the user experience.
Can's touch this:
http://www.youtube.com/watch?v=_d6KuiuteIA
Oh man, touch is like so five minutes ago. Is gesturing the wave of the future of input? Is it time to have a Leap of faith for a new UI?
Leap is an iPod-sized PC accessory from a San Francisco-based startup called Leap Motion. The company is looking to old, reliable replace input methods such as the mouse, keyboard, and touchscreen with basically nothing at all. Leap senses hand movements in three dimensions, so waving in the air now has meaning.
Of course, this is nothing ground breaking per se: Microsoft's Kinect, now available for the PC, has the same ambitions. But Leap Motion is claiming that it is up to 200 times more accurate devices such as the Kinect. The company claims Leap can distinguish individual fingers and track movements to a 1/100th of a millimeter.
I say it's time to move forward to new amazing new UIs. Touch is for the old folks now. Set us free.
Implications: Device vendors looking for some wow, and you know who you are, look at the possibilities of bringing Leap-like capabilities to tablets and smartphones. For gaming companies and other app vendors, think how Leap bring a new dimension to the user experience.
Can's touch this:
http://www.youtube.com/watch?v=_d6KuiuteIA
Labels:
3D input,
accessories,
Apple,
gestures,
input,
Leap Motion,
non-touch input,
touch,
UI
Friday, March 02, 2012
Is the future of touch non-touch? Get ready to hover. Noalia's "Nemopsys 3D" gesture input system.
STORY via PHANROID >>
Is this the end of the fingerprint smear campaign? Get ready to hover your hand.
French company Noalia has develped a gesture-input method that uses electrostatic energy from the usuer's hand rather than a camera for input.http://www.blogger.com/img/blank.gif
Is this the end of the fingerprint smear campaign? Get ready to hover your hand.
French company Noalia has develped a gesture-input method that uses electrostatic energy from the usuer's hand rather than a camera for input.http://www.blogger.com/img/blank.gif
Thursday, December 15, 2011
Show & Tell. A glove that supports non-touch, gesture-based input in an Android smartphone. A hands-off experience!
More on wearable computing...
This is a non-touching idea.
An interesting project to support text input for hearing impaired. Of course, such individuals could see and touch a screen just like anyone else. However, this could of course be a replacement for voice input for some people in certain scenarios.
Anyway, this is an interesting idea for the coming non-touch, kinect-like, gesture-filled world.
via fashioningtech.com
This is a non-touching idea.
An interesting project to support text input for hearing impaired. Of course, such individuals could see and touch a screen just like anyone else. However, this could of course be a replacement for voice input for some people in certain scenarios.
Anyway, this is an interesting idea for the coming non-touch, kinect-like, gesture-filled world.
show&Tell glove - introduction from sarohm on Vimeo.
via fashioningtech.com
Labels:
Android,
gestures,
input,
non-touch input,
sensors,
wearable computing
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